![]() ![]() Let’s look at what Liero did right and build from there. That point may make this article somewhat redundant but I’d like to take a moment to imagine what Liero could have been if it caught on. No doubt it’s down to Liero’s age it was released long before places like Steam could give it some advertisement, so it began to fall into the pages of history. OpenLieroX still has something of a community going on but it’s small all round. OPENLIEROX MODS MODSHe released the source code though and a number of clones and mods have been released, with his blessing. Liero was pretty popular when it came out but it began to taper off around the early 2000s, when Riekkinen stopped development. Unlike Worms, it’s all in real-time, so you need to learn to wriggle jolly fast when someone’s firing mini-nukes at you. Terrain can be dug through freely but any terrain destroyed stays destroyed, so the more you dig, the less chance you have to hide. You start with an arsenal of weapons and the objective is to blast apart your enemy until they run out of lives. It was a simple premise, you play as a worm and are dropped into a dirt world. Liero is a deathmatch game released by a Finnish chap, Joosa Riekkinen, back in 1998. I don’t know how popular it is these days, after all. To look at what it could’ve done, I’m going to look at another worm-based game called, well, Worms.īefore that though, let me try and explain just what Liero is. Which is a damn shame, because it’s fun as hell. ![]() It’s not quite dead (there are sites still dedicated to it) but it never really got a strong enough grip on the world. Liero was wonderfully simple but it never really went anywhere. I just remember the silly weapons and blasting ourselves into rocks. I can’t remember any of the proper battles we had in Liero. That makes it stay in my head a lot more. We were never meant to do it we were meant to be blasting each other apart, but as soon as we realised we could play with the reloading times, we started developing our own game modes. It was simple, stupid fun and that’s why it sticks with me. If done right, we’d become a blur, bouncing all over the arena before finally hitting a rock and exploding into giblets. We’d use it to blast apart the arena and then fire it at the ground, propelling ourselves rapidly upwards. ![]() More importantly, it has one hell of kickback. It’s important to note that the Gauss Gun is supposed to have a very slow reload time. We used to set lives to max, lower the gravity and remove the reload speed. Or if you want to play offline, you also can play with bots.I’ve a fond childhood memory of Liero. You also have no problem to find somebody on Internet to play with. LieroX also allows team deathmatches, which has made it common for players to form clans.īecause of the huge community, there are dozens of levels and mods available. Players begin with a set amount of lives, and whilst the game records the number of kills, the last man standing is usually considered the winner. Each player is equipped with five weapons selected out of all the weapons allowed, and with a ninja rope that allows the player to move in any direction. ![]() The game is based on a deathmatch setting, where multiple players face off in a closed level. Liero Xtreme was created in C++ by Jason 'JasonB' Boettcher, an Australian programmer. It features online play, fully customizable weapons, levels and characters. It is an unofficial sequel to Liero, and is the most popular of all the Liero clones. OpenLieroX is based and compatible to the famous LieroX. OpenLierox is an extremely addictive realtime worms shoot-em-up backed by an active gamers community. OPENLIEROX MODS ARCHIVEFree Game! Get it free by downloading Archive Games! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |